libnanort

[brief]

C++ ray tracing kernel library

This project is a build2 package repository that provides access to NanoRT, a modern C++ ray tracing kernel library.

Official build2 cppget.org queue.cppget.org

Usage

As NanoRT does not provide any versioning scheme, make sure to add the alpha section of the cppget.org repository to your project's repositories.manifest to be able to fetch this package.

:
role: prerequisite
location: https://pkg.cppget.org/1/alpha
# trust: ...

If the alpha section of cppget.org is not an option then add this Git repository itself instead as a prerequisite.

:
role: prerequisite
location: https://github.com/build2-packaging/nanort.git

Add the respective dependency in your project's manifest file to make the package available for import.

depends: libnanort ^0.0.2

Then use the following line in your buildfile to import the library.

import nanort = libnanort%lib{nanort}

After declaring the library as a dependency to your required target, use one of the following inclusion schemes to include the library in a C++ source file.

#include <nanort.h>
#include <nanort/nanort.h>

Configuration

There are no configuration options available.

Issues and Notes

Contributing

Thank you in advance for your help and contribution to keep this package up-to-date. Please, file an issue on GitHub for questions, bug reports, or to recommend updating the package version. If you're making a pull request to fix bugs or update the package version yourself, refer to the build2 Packaging Guidelines.

license MIT
project nanort
url github.com/lighttransport/nanort
2 Versions
version 0.0.2
repository https://pkg.cppget.org/1/alpha
depends 0
reviews 0
version 0.0.1
repository https://pkg.cppget.org/1/alpha
depends 0
reviews +1