libbox3d

[full]

3D physics engine for games

This is a build2 package for the Box3D C library. It provides a portable 3D rigid body physics engine for games (collision detection, joints, continuous physics, and related features).

Usage

To start using libbox3d in your project, add the following depends value to your manifest, adjusting the version constraint as appropriate:

depends: libbox3d ^0.1.0

Then import the library in your buildfile:

import libs = libbox3d%lib{box3d}

Public headers are installed under include/box3d/. Include them as:

... More
license MIT
project box3d
url box2d.org
doc-url box2d.org/documentation3d/
src-url github.com/erincatto/box3d
topics physicsenginecollision detectionrigid body
1 Version
version 0.1.0+1
repository https://pkg.cppget.org/1/alpha
depends 0
reviews 0