Testbed of the Box2D physics engine for games.
Build Status
Box2D
Box2D is a 2D physics engine for games.
Contributing
Please do not submit pull requests with new features or core library changes. Instead, please file an issue first for discussion. For bugs, I prefer detailed bug reports over pull requests.
Features
Collision
- Continuous collision detection
- Contact callbacks: begin, end, pre-solve, post-solve
- Convex polygons and circles
- Multiple shapes per body
- One-shot contact manifolds
- Dynamic tree broadphase
- Efficient pair management
- Fast broadphase AABB queries
- Collision groups and categories
... More
version | 2.4.1+1 |
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license | MIT |
repository | https://pkg.cppget.org/1/stable |
download | libbox2d-testbed-2.4.1+1.tar.gz |
sha256 | e72b5d471e4ecc66f5bba0d7b4c33e2df66da14c7b43531c0f11f492a74f1d5c |
project | box2d |
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url | box2d.org/ |
doc-url | box2d.org/documentation/ |
src-url | github.com/erincatto/box2d |
package-url | github.com/build2-packaging/box2d |
package-email | packaging@build2.orgMailing list |
Depends (2)
libimgui-platform-glfw ^1.86.0 | |
libimgui-render-opengl3 ^1.86.0 |