Testbed of the Box2D physics engine for games.
Build Status
Box2D
Box2D is a 2D physics engine for games.
Contributing
Please do not submit pull requests with new features or core library changes. Instead, please file an issue first for discussion. For bugs, I prefer detailed bug reports over pull requests.
Features
Collision
- Continuous collision detection
 - Contact callbacks: begin, end, pre-solve, post-solve
 - Convex polygons and circles
 - Multiple shapes per body
 - One-shot contact manifolds
 - Dynamic tree broadphase
 - Efficient pair management
 - Fast broadphase AABB queries
 - Collision groups and categories
 
... More
      | license | MIT | 
|---|---|
| project | box2d | 
| url | box2d.org/ | 
| doc-url | box2d.org/documentation/ | 
| src-url | github.com/erincatto/box2d | 
1 Version
      | version | 2.4.1+1 | 
|---|---|
| repository | https://pkg.cppget.org/1/stable | 
| depends | 2; libimgui-platform-glfw, libimgui-render-opengl3 | 
| reviews | +1 |