Box2D is a 2D physics engine for games.
Build Status
Box2D
Box2D is a 2D physics engine for games.
Contributing
Please do not submit pull requests with new features or core library changes. Instead, please file an issue first for discussion. For bugs, I prefer detailed bug reports over pull requests.
Features
Collision
- Continuous collision detection
- Contact callbacks: begin, end, pre-solve, post-solve
- Convex polygons and circles
- Multiple shapes per body
- One-shot contact manifolds
- Dynamic tree broadphase
- Efficient pair management
- Fast broadphase AABB queries
- Collision groups and categories
... More
license | MIT |
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project | box2d |
url | box2d.org/ |
doc-url | box2d.org/documentation/ |
src-url | github.com/erincatto/box2d |
1 Version
version | 2.4.1+1 |
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repository | https://pkg.cppget.org/1/stable |
depends | 0 |
reviews | +1 |