glm

[brief]

Header-only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications

This project builds and defines the build2 package for GLM, also known as the OpenGL Mathematics (GLM) header-only C++ library for graphics software based on OpenGL Shading Language (GLSL) specifications.

Official build2 cppget.org queue.cppget.org

Usage

Make sure to add the stable or alpha section of the cppget.org repository to your project's repositories.manifest to be able to fetch this package.

:
role: prerequisite
location: https://pkg.cppget.org/1/stable
# trust: ...

If the stable section of cppget.org is not an option then add this Git repository itself instead as a prerequisite.

:
role: prerequisite
location: https://github.com/build2-packaging/glm.git

Add the respective dependency in your project's manifest file to make the package available for import.

depends: glm ^1.0.1

The library can be imported by the following declaration in a buildfile.

import glm = glm%lib{glm}

Configuration

There are no configuration options available.

Issues and Notes

Contributing

Thank you in advance for your help and contribution to keep this package up-to-date. Please, file an issue on GitHub for questions, bug reports, or to recommend updating the package version. If you're making a pull request to fix bugs or update the package version yourself, refer to the build2 Packaging Guidelines.

license MIT or The Happy Bunny License
project glm
url github.com/g-truc/glm
3 Versions
version 1.0.1
repository https://pkg.cppget.org/1/stable
depends 0
reviews +1
version 1.0.0
repository https://pkg.cppget.org/1/stable
depends 0
reviews +1
version 0.9.9+2 (0.9.9.8)
repository https://pkg.cppget.org/1/stable
depends 0
reviews +1