glm

[full]

Header-only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications

glm

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.

GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++.

This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...

... More
license MIT or The Happy Bunny License
project glm
url github.com/g-truc/glm
1 Version
version 0.9.9 (0.9.9.8)
repository pkg:cppget.org/stable
depends 0