Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more.

EnTT: Gaming meets modern C++

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EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++, mainly known for its innovative entity-component-system (ECS) model. Among others, it's used in Minecraft by Mojang and the ArcGIS Runtime SDKs by Esri. If you don't see your project in the list, please open an issue, submit a PR or add the #entt tag to your topics! :+1:

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license MIT
project entt
doc-url github.com/skypjack/entt/wiki
src-url github.com/skypjack/entt
1 Version
version 3.3.0
repository pkg:cppget.org/stable
depends 0
requires 1; c++17