439 Packages
name stb_easy_font
summary bitmap font for 3D rendering
license MIT or Unlicense
depends 0
name stb_herringbone_wang_tile
summary SDK for Herringbone Wang Tile generation
license MIT or Unlicense
depends 0
name stb_hexwave
summary A flexible anti-aliased (bandlimited) digital audio oscillator.
license MIT or Unlicense
depends 0
name stb_image
summary image loader
license MIT or Unlicense
depends 0
name stb_image_resize
summary image resizing
license MIT or Unlicense
depends 0
name stb_include
summary parse and process #include directives
license MIT or Unlicense
depends 0
name stb_leakcheck
summary quick & dirty malloc leak-checking
license MIT or Unlicense
depends 0
name stb_perlin
summary perlin noise
license MIT or Unlicense
depends 0
name stb_rect_pack
summary rectangle packing
license MIT or Unlicense
depends 0
name stb_sprintf
summary Single file sprintf replacement.
license MIT or Unlicense
depends 0
name stb_textedit
summary implements the guts of a multi-line text-editing widget
license MIT or Unlicense
depends 0
name stb_tilemap_editor
summary Embeddable tilemap editor for C/C++
license MIT or Unlicense
depends 0
name stb_truetype
summary This library processes TrueType files.
license MIT or Unlicense
depends 0
name stb_vorbis
summary Ogg Vorbis audio decoder
license MIT or Unlicense
depends 0
name stb_voxel_render
summary This library helps render large-scale "voxel" worlds for games.
license MIT or Unlicense
depends 0
name libboost-redis
summary Redis async client library built on top of Boost.Asio
license BSL-1.0
depends 8; libssl, libcrypto, libboost-asio, libboost-assert, libboost-core, libboost-mp11, libboost-system, libboost-throw-exception
name uvw
summary Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
license MIT
depends 1; libuv
name libboost-foreach
summary In C++, writing a loop that iterates over a sequence is tedious. We can either use iterators, which requires a considerable amount of boiler-plate, or we can use the std::for_each() algorithm and move our loop body into a predicate, which requires no less boiler-plate and forces us to move our logic far from where it will be used. In contrast, some other languages, like Perl, provide a dedicated "foreach" construct that automates this process. BOOST_FOREACH is just such a construct for C++. It iterates over sequences for us, freeing us from having to deal directly with iterators or write predicates
license BSL-1.0
depends 6; libboost-config, libboost-core, libboost-iterator, libboost-mpl, libboost-range, libboost-type-traits
name concurrentqueue
summary A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
license BSD-2-Clause
depends 0
name jsonxx
summary A JSON parser in C++
license MIT
depends 0
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